Curse of Ula'tek brings a continued focus on quality-of-life improvements for World of Warcraft, with updates aimed at reducing frustrations in everyday play and making common activities easier to follow. Since the 12.0.5 content update, we've been building on your feedback with targeted improvements aimed at enhancing the play experience.
Recent hotfixes and additional updates in Midnight: Revelations started this work, with Curse of Ula'tek continuing that focus through broader player experience updates centered on clarity, reliability, and fewer interruptions.
Quality-of-Life Improvements Already Live
Several updates tied to this effort have already gone live through 12.0.5 hotfixes and the Midnight: Revelations content update, addressing prominent bugs, progression blockers, and rough edges across everyday play.
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Improved Silvermoon City performance: Back-end changes have enabled Silvermoon City shards to support more concurrent players at once, helping the area feel more bustling and vibrant without impacting performance. Thresholds were increased to help the area feel vibrant and populated, but also more stable during busy times.
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Faster activity progress: Prey progress rates were increased at lower ranks to make it easier to unlock the related story quests and Nightmare mode.
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Looting fixes: We have tracked down and fixed a sneaky bug that could cause area looting and auto-loot to sometimes fail. Please let us know if you continue to encounter this behavior.
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More rewarding weekly activities: Weekly quests, Delver's Call, and dungeon quests now grant increased experience.
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Reduced repair costs: Combat events such as swinging a weapon or blocking with a shield no longer cause "wear and tear" durability loss to armor and weapons.
What to Expect in Curse of Ula'tek
The next set of quality-of-life updates focuses on clearer objectives, smoother progression, easier account and interface management, and fixes for visible bugs.
Developer's note: Curse of Ula'tek has a particular focus on identifying and addressing several quality-of-life updates across World of Warcraft. As testing continues on the PTR, more features and fixes may be added to this section.
Progression, Convenience, and Reward Clarity
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In Curse of Ula'tek, we will be adding a one-time profession knowledge reset (once per profession) to reset all spent Knowledge Points and allow players to re-assign them freely.
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We are reducing the cost of most Midnight crafted Housing decor so players have more flexibility to build the home they want.
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Future Voidforge services in Season 2 will be made available in Silvermoon City, so players can access it from a more central location.
User Interface Improvements
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Adding the option to display map coordinates in the user interface.
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Adding account-wide auto-loot settings to make it easier to keep preferred setup options consistent across characters.
Developer Note: we are starting this effort with auto-loot but will look at more account-wide UI settings in the future.
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Auction House filters will persist after closing and reopening the window, helping players get to their previous searches quicker.
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Adding collapsable groups to the currency tab to better view available currencies at a glance.
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Adding a back button to the Achievements tab in the user interface.
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Adding the 'Loss of Control' panel to UI Edit Mode.
Notable Bug Fixes
In addition to many other fixes coming in Curse of Ula'tek, we wanted to call out a few notable issues which we have targeted to fix as part of this quality-of-life effort, because they have been persistent for some time and/or have come up often through player feedback. This list is not exhaustive, but these fixes represent areas where targeted changes should make everyday activities feel smoother and more reliable.
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We have identified a number of recurring patterns that could cause players to become stuck in outdoor world combat far longer than expected. This will not address all of these situations, but it should be far less common in Curse of Ula'tek.
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We have resolved a bug causing transmogrified gear to sometimes be incorrectly displayed on the character select screen.
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A rare bug where Valeera would sometimes suddenly die in Delves has been fixed.
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Addressed a bug where players would occasionally be dismounted when flying into Zul'Aman from Eversong Woods.
Improving the Player Experience
Quality-of-life improvements often come down to the details. In Curse of Ula'tek and beyond, we'll continue looking for ways to make World of Warcraft easier to navigate and more enjoyable to play. We deeply appreciate all of your feedback on ways we can improve the World of Warcraft player experience and will continue to make efforts to address these improvement opportunities as they arise.
Player feedback helps guide where these updates can have the most impact. Look for more details in the Curse of Ula'tek update notes as the test progresses.