03/05/2026 | Press release | Distributed by Public on 03/05/2026 14:14
Tear open the veil between worlds to become a vessel of annihilation as the new Warlock class. A conduit of infernal wrath, you bind demons to your will and harness the raw power of Hell to obliterate your enemies. Enact forbidden rituals to bring forth demons, disrupt battlefields with conjured hellfire, and unleash infernal wrath as you command your demonic legions.
Pre-purchase Lord of Hatred and play the Warlock when the expansion releases on April 28, 2026. Wield demons like fangtoothed meat trebuchets and give Hell a taste of its own evil.
Read on to learn more about this black prince of carnage, their bleak origins, feared craft, and powerful Uniques.
Wreathed in Dark: The Warlock's Lore
Annihilate your Foes with Diabolical Skills
Harness Soul Shards: Warlock Archetypes
Disciple of the Forbidden Class Quest
Pre-purchase Lord of Hated and Unlock New Rewards
Warlocks are dark, relentless casters who bend demons and the powers of Hell to their will. Hell itself is the source of their power, conjured through ritual, alchemy, and spellcraft. The Warlock is not a servant of Hell; they are its bane, using its unholy fruits against itself.
Not everyone has the ability to become a Warlock. It takes natural-born insight, exceptional willpower, and rigorous training to resist the temptation of corruption. Even the best can fail. They roam the world as ragged outcasts, scavenging their forebears' knowledge-some seeking mastery over their inner demons, others hunting demons where they rise.
Birthed from forbidden knowledge that ignited The Sin War, the original demon summoners were Vizjerei who sought this power in secret. The discovery of this blasphemous craft tore the mage clans into civil war. In the aftermath, demonology was outlawed once again, and its remaining practitioners-branded "Warlocks"-were hunted across Sanctuary.
Nearly 15 centuries later, underground enclaves keep this knowledge alive, believing it essential to humanity's survival. Few Warlocks are raised in the practice; many are simply born with demonic insight, a cursed gift that often leads to rejection by society.
The more fortunate ones find old, accursed seals, driven by voices they appear to hear from within. These seals are tenets of their study, guiding their practice. The knowledge within is often incomplete and varies by discipline.
These are sources of inspiration for how the Warlock exudes their power, influencing how they understand the world and shape it to their will. These are not their skills, but a foundation of their ceaselessness.
Once a Warlock has begun their practice of tearing open the veil between worlds, they cannot stop. Their hunger for power and purpose is insatiable, stronger than any pain they endure.
Now, after centuries of working in secret, many warlocks believe Mephisto's return signals their ultimate test is at hand. They rise from the shadows to meet this challenge.
The Warlock is a visceral caster that conjures Hell and exploits demons as tools, quickly summoning them to unleash demonic onslaught against their foes. Summoning demons is a challenge for Warlock-it is a constant, painful struggle to resist corruption. The Warlock walks a razor's edge, pushing the limits of their control while never allowing it to break.
Class Resource: Wrath & Dominance
Skills consume Wrath, while summoning Demons and using their abilities cost Dominance. Mastering both of these resources is necessary to become the pinnacle of hell-summoning prowess.
If the pen is truly mightier than the sword, the Warlock's tome may perhaps be best evidence of that epithet.
New Keywords:
Doom
Burst a sigil on your enemies, Hexing them and dealing damage.
Molten Bomb
Lobs volatile lava at an enemy, dealing damage in a small area.
Command Fallen
Summon a Fallen Lunatic that charges your target and explodes, dealing damage.
Hellion Sting
Whip a demon tail forward, dealing damage with a chance to Eviscerate enemies.
Smash down demons into the ground, each dealing damage.
Send for a shadowy chain, dealing damage and linking enemies for a short duration.
Send forth a Demon Skull, dealing damage as it travels.
Summon the fires of hell to fracture the ground, dealing damage to enemies in the area.
Burst forth shadowy claws, dealing damage on impact.
Create a Shadowy Totem for a duration that chains enemies, Tethering them to the area and preventing them from escaping.
Summon a tortured demon on your enemies, dealing damage and Taunting them.
Summon and bind several frenzied demons into a line for a duration. The demons block enemies and flail wildly, dealing damage per hit to those in front of them.
Step through the shadows of Hell to emerge at the target location, gaining Shadowform and a decaying Movement Speed bonus.
Summon a rampaging brute for a duration that smashes wildly, dealing damage with a chance to Eviscerate.
Summon a demonic head for a duration that breathes fire on enemies dealing damage per hit.
Summon a demonic eye for a duration that focuses upon enemies with a beam that makes them Vulnerable and periodically blasts them.
Summon a Demon hand that Pulls enemies away from you, dealing damage.
Create a destructive ritual for a duration that grants you Volatility while within. Killing fuels the ritual's chaotic hellfire, increasing the chance for each enemy to explode on death.
Create a subversive ritual for a duration that Hexes enemies. Killing fuels the ritual to send forth shadow trails that periodically grant you Shadowform.
Create a binding ritual for a duration that extends the duration of your Summons. Killing fuels the ritual to summon demons that attack nearby enemies.
Create a massive Sigil that detonates after a delay, dealing damage to all enemies within.
Summon a massive fiend for a duration that attacks enemies.
Summon a terror from the depths that deals damage and spews a voracious swarm that deals damage for a duration.
Those who take up the Warlock's burden fuse soul shards into their bodies, manifesting power through one of several forbidden archetypes:
After reaching Level 30, the Warlock's Class Mechanic unlocks. Select one of four Soul Shards to infuse yourself with that power, imbuing your summoned demon with precise fervor.
Choose wisely; for the Soul Shard defines which demon is linked to you and establishes the core of what your Warlock focusses on.
Soul Shards are made up of two components:
Do not mistake your summoned demon as a companion. To do so would be a slander to your craft and the indomitable will it takes to force a servant of hell to turn against its master.
Casting a Greater Demon Skill increases Lesser Demon Skill Cast Speed and Cooldown Rate temporarily. After many of your Lesser Demons die, your next Greater Demon Skill Cast has no Resource Cost.
Summoned Greater Demon: Ae'gron
Soul Shard Fragment Bonuses:
Summoned Greater Demon: Abodian
Soul Shard Fragment Bonuses:
Summoned Greater Demon: Laalish
Soul Shard Fragment Bonuses:
Summoned Greater Demon: Vollach
Soul Shard Fragment Bonuses
Powerful Uniques were crafted in the shadows across centuries, waiting for the moment these restless masters emerge from the dark.
Anathema of the Primes
Hitting enemies with a Core Skill increases the damage they take from you per Skill, up to a maximum. Archfiend Demonform Skill Variants are Core Skills and cost Wrath.
Cage of Madness
Your Evade transforms you into an angry Lunatic for a limited duration, then explodes for 2,500% of Command Fallen's damage.
While you are an angry Lunatic, your Movement speed is increased and you spawn a Mini Lunatic every half-second that seeks enemies.
Command Fallen deals increased damage.
Litany of Sable
Dread Claws deals increased damage and additional claws fire out when you gain a stack of Shadowform.
Cowl of Malefic Torment
Hex dooms enemies below a threshold of Life, maintaining the Hex and dealing a portion of Doom's damage every second until they die. Doom deals increased damage.
Lurid Pact
Rampage deals increased damage. Each enemy or demon killed by Rampage increases the size of the brute and its smashes.
Seal of the Ophanim
Profane Sentinel deals increased damage and summons an additional eye that follows you for 10 seconds.
The Eightfold Idol
Blazing Scream leaves Sigil of Subversion Shadow or Lava trails behind. Sigil of Subverision deals increased damage.
Ae'grom's Schism
Ae'grom and its summons deal increased damage. You additionally summon Ae'grom's other half and gain a second Charge of Command Ae'grom.
Hellhound's Sabatons
Abodian deals increased damage. After Command Abodian ends you are connect with a fire chain that deals Command Abodian's Drag damage periodically and grants you increased Movement Speed for a limited time.
Rictus of Terror
Taz'rauth deals increased damage. Command Taz'rauth's Terror Realm is an Ultimate Skill that lasts longer, and while active your Abyss Skills Execute enemies.
To be a Warlock is to wield the power of Hell and know that one day, such power will consume you. To continue your path as a Warlock once Lord of Hatred launches on April 28, visit Ked Bardu after you've reached Level 15 to begin the Disciple of the Forbidden quest.
Battle Mephisto in sinful garb fit for a dark prince of Sanctuary. Alongside this closer look at Diablo IV's most fiery class comes the unveiling of three new cosmetic offerings, yours for the taking with the Lord of Hatred Expansion.
Battle Mephisto in sinful garb fit for a dark prince of Sanctuary. Alongside this closer look at Diablo IV's most fiery class comes the unveiling of three new cosmetic offerings, yours for the taking with the Lord of Hatred Expansion.
Pre-purchase Diablo IV: Lord of Hatred Ultimate Edition and unlock two new Warlock-inspired cosmetics starting on March 11 with Patch 2.6.0.
Plus, with the Lord of Hatred Deluxe or Ultimate Edition, you will unlock a cosmetic bundle for the Warlock class when the new expansion launches on April 28.
For more information on the Lord of Hatred expansion, and the different pre-purchase editions, see here.
Lord of Hatred available April 28, 2026.
Lord of Hatred and Vessel of Hatred Expansion require Diablo IV base game.
Internet connection and Battle.net account required to play.
Master the dark arts and give Hell a taste of its own devilry.
-The Diablo IV Team