12/15/2025 | Press release | Distributed by Public on 12/15/2025 08:12
Albrecht marches with his twisted legions through the towns of Sharval with powerful Shardborne bolstering his ranks. As the drums of war crescendo and darkness corrupts nature itself, it is up to you to deliver Nature's wrath, and determine the fate of Sanctuary!
As with all previous content updates there will be server maintenance starting on December 17th, from 4-6 p.m. PST for Oceania, East Asia, Southeast Asia, and Europe servers, and on December 18th from 12-2 a.m. PST for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live-specific dates for any features going live afterward are provided below.
While you ready yourself for the final battle for the hearts and minds of Sharval's denizens, we're giving you the complete look at new Ancient Legendary gear, new challenges in the open world and dungeons, new legendary gems, and the celebration of Brumaltine.
This article is an early look at the next content update. Information conveyed in this article may be subject to adjustment.
The Epoch of Madness Main Quest
Protect yourself with new Ancient Legendary Items
Prepare to challenge new Helliquary Bosses: The Fleshwarped
The Darkness Corrupts Heroes of Sanctuary
New Legendary Items & Balance Changes
Ruin and Reprisal Phantom Market
Battle Pass Season 47: Dance the Grimfrost's Masquerade
Disaster is everywhere in the Sharval Wilds. After the loss of his twisted paradise, Albrecht leads legions of new Shardborne through the populous areas of Entsteig. His ally, the fallen necromancer Lethes, is once again seeking ancient power in the tomb of a dead king.
In "The First and Last King," main quest, the battle for the hearts and minds of the Sharval Wilds draws to its dramatic conclusion. There are new monsters to fight and two new subzones to explore.
The Entsteig Bailey is the besieged outer courtyard of Sharval's capital; the Barrow Tombs of Aughild are a dark sanctum where the bones of Entsteig's greatest king-and his mightiest warriors - rest.
With these two new subzones, you'll also get new bounties and new wanted Monsters, bringing a completed Sharval up to par with prior zones as a place to kill monsters and farm some loot!
In this final chapter of the Epoch of Madness, the story of the Worldstone draws to a close, but a new saga is on the horizon. As we look to 2026 and beyond. Deckard Cain's prophesized Age of Doom, or what he called the End of Days, is drawing closer… Will you be ready?
From the shadowed recesses of Sanctuary's forgotten vaults, artifacts of unimaginable strength have stirred. Five Ancient Legendary Chest items, once thought only myth, now await those brave enough to claim their power.
These storied armaments are unlike any you have encountered. Each chest piece bears three pre-determined Magic Affixes, etched into its essence by forces beyond mortal comprehension, and a fourth random class Affix.
Crafting Ancient Legendaries: Once players reach Paragon level 1200 and unlock Inferno X, they can obtain Ancient Artifacts of the corresponding difficulty level from Helliquary Raids, Daily Quests, and Daily Dungeon Rewards. Collecting 100 Ancient Artifacts allows you to craft one Ancient Legendary piece of equipment at the Blacksmith.
Obtaining Ancient Legendaries in the Wild: Once players reach Paragon level 1200 and unlock Inferno X, they have a very low chance of directly obtaining Ancient Legendary equipment of the corresponding difficulty level as a drop in game modes such as Helliquary Raids, Helliquary Gauntlets, Vanguard, Hellslayer Bounties, Oblivion Pillars, and Terror Rifts.
In the future, we plan to continue introducing types of Ancient Legendary equipment slots. However, each time a new slot is added, the oldest slot will be removed simultaneously, ensuring that a maximum of two Ancient Legendary equipment slots can exist at the same time.
Ancient Legendary equipment and Ancient Artifacts no longer drop in Inferno 7-9 and crafting Ancient Legendary equipment for Inferno 7-9 at the blacksmith will be disabled.
Low-difficulty Ancient Artifacts can now be exchanged for Ancient Scraps, used for enchanting Ancient Legendary equipment, at the Weapon Smith.
Three new Legendary Gems arrive in this next update. Each can elevate your character to new heights of power.
Fated Trail (Five Star Gem)
Rampart Torch (Two Star Gem)
Flaystone (One Star Gem)
Albrecht has prepared for war, gathering the strongest Shardborne in his army: the Fleshwarped.
These monstrosities were once Albrecht's Shardborne followers, but with the power of creation, they have evolved into living war machines. Most traces of their former humanity have vanished, and all that remains is a burning desire for freedom and blood.
In his search for weapons of war, Albrecht sought to create a Shardborne capable of ending battles within seconds. With the power of creation, Albrecht continuously transformed one of his Shardborne followers into a completely new creature. With its swollen gullet and strong legs, Bloatmaw leaps across battlefields, crushing prey and spewing miasma. In an instant, the toxic gas envelops entire legions, warping and melting flesh in the Shardborne's twisted image.
When the Bravehull Stronghold received word that Albrecht's army was approaching, the Entsteig platoon readied themselves with barricades and ramparts. Yet no wall was strong enough to withhold Marrowmount. The twisted stallion broke through the stronghold's walls with one charge, and Shardborne soldiers swarmed the Entsteig army within. Though a group of Entsteig soldiers were able to hinder the Shardborne, it's only a matter of time before it continues its rampage.
Albrecht formed the Sundered Goliath with the grafted bodies of hundreds of his followers, hoping to create the perfect creature. A failed experiment, the Shardborne was uncoordinated and unwieldy, yet Albrecht sought it for a new and greater purpose. Within the hulking chamber on its back, this behemoth carries whole battalions of Shardborne soldiers into war. As it tramples its enemies, Shardborne swarm from its body and overrun the battlefield.
We are adding 3 difficulty levels, each of which unlocks a new Helliquary boss.
Inferno X
Inferno XI
Inferno XII
Additionally, the requirements for Inferno IX are being lowered.
Inferno IX
Server Paragon Levels for all servers will also be raised to 1200. Adventurers below Paragon level 1200 will receive a bonus to their leveling experience.
Beware the champions who once fought for Sanctuary. Now twisted by darkness, these warriors roam as corrupted shadows of their former glory!
For a limited time, the people of Sanctuary tremble in fear at the wickedness of their former saviors, elite adversaries corrupted by demonic forces. These foes are unlike any you've faced before, designed to deliver a PvP style experience within the open world or dungeons. Their tactics mimic the cunning of mortal champions, wielding player-style skills and builds that mimic real Players, ensuring every encounter feels unpredictable and fiercely competitive.
Find these Corrupted Heroes and eradicate them. If cleansing them from Sanctuary is not enough of a reward, you will earn a guaranteed Legendary Item for your first slain Corrupted Hero of the day. With each subsequent Corrupted Hero conquered you'll also have a chance at earning additional Legendary Items.
Of course… if you're not up to the challenge, you could run away, but what kind of champion of Sanctuary would you be if you did that?
During the Corrupted Heroes event, while exploring any Wild zone, players may encounter a Cursed Heavy Ornate Chest, triggering Corrupted Heroes to appear to defend the Chest. Up to 4 players can participate, against 3 Corrupted Heroes.
The Corrupted Heroes' HP, damage, and defense will scale based on the average combat rating of participating players, and Rewards increase with team participation and difficulty tier.
As frost creeps across Sanctuary and hearths blaze against the chill, the Brumaltine celebration returns-an age-old tradition of camaraderie and generosity. Adventurers gather not for battle, but to share tokens of warmth and blessings for the year ahead.
Complete tasks that refresh each day to earn progress toward milestone rewards. Tasks accumulate for up to 14 days, ensuring ample time to claim your spoils.
Craft and send festive cards to fellow adventurers to spread the Brumaltine cheer. Each card strengthens bonds and grants rewards for both sender and receiver.
Log in during event days to receive exclusive Brumaltine gifts, including instant level-ups and seasonal treasures. Missed a gift? Complete an extra task to reclaim it.
Share warmth, forge bonds, and let the spirit of Brumaltine guide you through the frost. Sanctuary awaits your cheer-don't let the season pass you by!
The Lich King raises his fist to strike down Sanctuary's bravest in another display of his mighty prowess. From December 24, 3 a.m.-January 7, 3 a.m. local server time, the Cutthroat Basin returns in a re-imaging of Conqueror. Prepare to quench your weapon of choice in the blood on your enemies in this intense limited-time PvP style mode.
You can earn the illustrious Horde Flag by dealing 15,000 damage across the event, and raise the mighty banner of the Alliance Flag by earning 5,000 points in the event.
Weekly challenges also offer the chance to earn Materials, Gold, and Dust. Go forth and clash steel upon steel in the Cutthroat Basin!
The Set tells a very grim fey tale about a noble from Entsteig who thought himself a trophy hunter and set out with his party to hunt the mythical nature spirits of the Sharval Wilds. What he learns is that trespass and aggression is not taken lightly in the deep woods and the fey do not forget or forgive such transgressions, the cost of which is paid only in blood.
2 Pieces
4 Pieces
6 Pieces
Items
Use these incredible tools of carnage to strike fear into the hearts of your enemies, or even better-to strike into their very hearts. As this article is an early look at the next content update, this information and tuning may be subject to adjustment.
These balance changes will be effective everywhere across Diablo Immortal.
Though derelict ruins look empty, they are rarely anything but. Though conqueror's legions fall, the wake of the downtrodden is unending. Fear their overwhelming grasp.
From December 12, 3 a.m.-January 7, 3 a.m. local server time, complete tasks to earn Champions' Commendations (up to a max of 1,200 per week). Use these gilded marks of excellence to purchase Gold, Enchanted Dust, Legendary Items, and more.
Step into the shadows with threads reminiscent of the ambitious Lich King, Arthas, and the garb of the cunning Sylvanas Windrunner. Any cosmetics worn by male characters will appear as Arthas, while female characters will appear in as Sylvanas.
Horadric Scholars have been poring over their tomes to find the source of this extravagant wealth, while the Merchants of Sanctuary have immediately sought to increase their already expansive wealth.
From December 17, 3:00 a.m.- December 24, 3:00 a.m. local server time, and January 1, 3:00 a.m.-January 8, 3:00 a.m. local server time you will see double as you receive twice the amount of rewards!
Any of these items will drop in duplicate quantities:
Items from these modes will drop in duplicate quantities:
Note that during this limited-time event, Battle Pass rewards will not be doubled, and the weekly limit on Battle Pass Points and Normal Gems will not change. Any bonus Experience gained will be affected by your current modifier.
When the Grimfrost King's guard begin their dance, all will twist and scream in delight.
The Season 47 Battle Pass saunters into Sanctuary on December 18, 3 a.m. local server time, containing a Battle Pass with 40 ranks worth of rewards, such as Crests, Hilts, Legendary Gems, and more.
Begin slaying through the ranks and earning these resplendent rewards before the bell tolls and ends on January 15, at 3 a.m. server time.
All aspects of Prodigy's Path are being reduced, but the relative values of the offerings will slightly increase.
We are slightly changing the functionality for a few Legendary Gems, and how they function when fighting other players: Viper's Bite, Seeping Bile, and Everlasting Torment.
To limit the total duration of loss of control these gems shared cooldowns between players wearing the same one. If another player applies the corresponding debuff to an enemy for these gems, it will no longer prevent your gems from being applied to that enemy. Your gems will now correctly respect your own gems' internal cooldowns, and not impacted by another player's cooldowns.
Developer's Note: The main function of these gems is to provide damage, so this setting meant less uptime for these effects if other players had the same ones equipped, which wasn't a great feeling.
The Blessed Hunter event has been extended to February 23, 2025, and the Blessing of Legends event has been extended to February 26, 2025. Go forth and enjoy these increased blessings.
We're increasing the Drop rates for higher quality set items, and increasing the chances of crafting higher quality set items.
Nine new pages for the Horadric Bestiary have been added. Go brave the twisted zones of Sanctuary to fell these malice-laden creatures.
Prove yourself to be Sanctuary's true champion by beating horrific monstrosities in the next Helliquary Gauntlet from December 17, 3 a.m.-February 23, 3:00 a.m. local server time.
Inferno X: 56,700 CR
Inferno XI: 58,500 CR
Inferno XII: 60,000 CR
Following this Helliquary Gauntlet update, the first 10 teams to clear all difficulties will be featured in the First Clear Leaderboard. The first team to clear all difficulties will also unlock the first clear rewards for all players on the server.
You can now quickly open Party Finder using the Find Raid button to create a Helliquary Gauntlet post or find a post to join an existing Helliquary Gauntlet raid.
Once the Helliquary has reached Level 70, you'll gain access to Demonic Reforging which allows you to re-roll all the stats at one time on a Demonic Remain. The Demonic Remains' individual attribute values will still be locked to the item's Paragon Level, but the quality and the values on the item have a chance to increase with each Reforge.
Once an item has increased its quality, any new attributes rolled on to the remainder can never roll at a lower quality.
We're introducing Cross-Server Dungeon Matchmaking as a limited beta test between servers in Oceania, Japan, and Korea. This should help matching together when entering dungeons, and improve matchmaking during areas when the population is low.
Due to initial technical limitations, you won't receive items or experience in real time when playing in a dungeon, but it will be granted after. This feature will be disabled by default, you can manually opt-in through the dungeon menu after receiving the Beta notice.
We've added a variety of new settings giving you better control over the display of combat values in game.
We're adding three new Paragon Skills which unlock at Paragon 1200. Use them to enhance your already renowned demon-slaying prowess.
Damaging a Burning enemy applies Searing Flame, damaging them every second for 3 seconds. Searing Flame's damage is increased for each additional Burn on the enemy, up to a maximum of 3 Burns. Enemies slain while afflicted by Searing Flame, unleash a fireball at other nearby enemies that explodes on impact dealing damage to all nearby enemies. Searing Flame cannot afflict the same target more often than once every 15 seconds.
Chilling an enemy grants you 1 Glacial Shard, stacking up to a maximum of 6. Damaging an enemy with your Primary Attack unleashes all Glacials Shards at the enemy, damaging and Chilling them, reducing their Attack and Movement Speed by 60% for 3 seconds. Glacial Shards can only be unleashed once every 15 seconds.
Shocking an enemy conjures a Brewing Storm above their head, that unleashes a lightning strike after 3 seconds, damage the enemy. Shocking enemies afflicted with Brewing Storm charges up the storm increasing the damage it deals and if the enemy is shocked X times the Brewing Storm will become fully charged, unleashing the lightning strike immediately, Stunning the enemy. Brewing Storms cannot afflict the same target more often than once every 15 seconds.
Hero's Journey Chapters 1-6 will reset, and you'll begin at Chapter 1 again. You'll all have new chapters to complete, so get cracking.
Complete them all to earn the scorching Hellbent Hero Frame. Note that only Chapters 1-4 will be available on release.
From December 17, 3 a.m.-February 23, 3 a.m. local server time, Challenge Rift Season 16 commences. Challenge Rift 631-650 is being lowered.
We're extending the possible Immortal Age by introducing Gold Rank V, which becomes available after reaching Gold Rank IV and earning an additional 5 million Dominance points. This change raises the maximum Immortal Dominance, giving you a higher ceiling to continue proving your power and prestige.
Spectral Allies will now stop teleporting to you when they have died, and can now divide into groups to attack multiple targets simultaneously depending on the fight. They will also go to interactable components when found.
We're updating the Recruitment page to make it faster, clearer, and more effective to find the right players.
A few activities that don't really benefit from recruitment have been removed, and full parties will no longer appear.
Essence Mastery is being removed, and instead the max rank benefits of Essence Mastery will be provided to you once each individual Skill once it has reached Max Rank while levelling up.
This is now referred to as a Mastery Bonus, showing you've mastered the technique of that skill. It features a new icon, and some functionality to explain this bonus. Functionally, it should be the same as Essence Mastery without the grind to finish Essence Mastery.
Beginning with this major update, newly dropped items will no longer include Cursed attributes. Additionally, the system will no longer distribute Purification Shards.
To try and preserve the gameplay depth previously tied to Cursed equipment, we're introducing a brand-new Cursed Paragon Specialization.
These will only feature the three most popular Cursed Effects: Lashed, Nettled, and Vexed. These Contain nodes that grant the full effects of the former two-piece, four-piece and six-piece Cursed sets. This also includes new passive nodes to improve various combat attributes, inspiring some hefty buildcraft.
Once the Cursed Paragon Specialization is activated, any Cursed attributes previously found on equipped items will immediately become inactive.
All Cursed items obtained before the update can be salvaged into Upgrade Material. Purification Shards can now also be exchanged at a 1:1 rate for Beguiling Dust.
We are adding both of the current existing Battlegrounds to War Games. Given that we'll need to tell the two apart, they are both getting names!
The original Battleground map will now be referred to as Assault, and the new map is called Convoy.
With this release, the War Games options for these maps will be limited, similar to when the first War Games maps were introduced.
You can now use the @ symbol to tag friends directly within Channel chats. Note that this is not supported in World, Area, Nearby, or Recruitment channels.
A new option has been added that allows players to turn off private messages and @mention notifications.
After a game concludes, cross-server chat will automatically merge into the Team chat channel.
A new quick-access entry has been added for unread messages.
We'll be making a change to reduce some of the clutter caused by Fabled Wisps, and how many different Materials the Set Item crafting system has.
These changes include introducing a new material called Fabled Wisp, which has no difficulty attached to it. Fabled Wisp is a universal material that will be used to craft lower difficulty Set Items.
On December 17, when we release Inferno X-XII, Fabled Wisps for Inferno VII-XII will now exist. You'll receive and in-game message that automatically converts all Fabled Wisps from Hell I-Inferno VI in your inventory to the new Fabled Wisps.
These new universal Fabled Wisps can be converted up into Fabled Wisps in Inferno VII at a rate of 7:1.
Any older Fabled Wisps can be deleted if you so choose, we do not have any plans for them and will never have a purpose.
Looking for the latest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes-updated on Tuesdays.
-The Diablo Immortal Team