Blizzard Entertainment Inc.

09/19/2025 | Press release | Distributed by Public on 09/19/2025 10:00

Ready Your Appetite for the Flesh Harvest

The Harvest draws near as all of Sharval prepares for a bountiful reaping. Our thirteenth major update, Flesh Harvest, is currently festering in preparation of its release on September 25. While you prepare for the journey ahead, we're preparing you with a look at the new Flesh Harvest main quest, Cycle of Strife Improvements, three new Legendary Gems, and improvements to Familiars.

As this article is an early look at the next content update, information conveyed in this article may be subject to adjustment.

Codex

A New Quest in the Fully Released Sharval Wilds

Cycle of Strife Improvements

New Legendary Gems

Familiar Improvements

More Details to Come

A New Quest in the Fully Released Sharval Wilds

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In Flesh Harvest, you'll travel to the spiritual center and breadbasket of Sharval, the Wicker Fields, a sacred part of the forest now beset by revolution and corruption. You'll confront hideous new enemies--and the horrifying transformation Albrecht has planned for Sanctuary--within the Boil of Creation, a massive Shardborne hive.

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At long last, you'll be able to explore, complete bounties, and slay wanted monsters in several of Sharval's sub-zones, including the township of Highfork, the village of Orthrup, the Moonlit Highlands, the Darkened Glade and the Wicker Fields. Prepare yourself, Defender of the Wilds!

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Cycle of Strife Improvements

We are shaking up the Cycle of Strife in a big way, making your fight more intense and quicker to complete. We're going to take a quick look at a few of the new changes, with far more to be revealed in our next major content blog.

Shadow War Changes

We are changing the format of how you matchup and faceoff against other Clans in the Shadow War.

Moving forward, Clans will compete in 2 matches per week, earning points for each match that they win. Moving away from a traditional bracket, this means that there will be no eliminations, and Clans will be matched against other clans with similar points totals.

The top ten Clans with the highest scores at the end of the tournament will be greatly rewarded, with Clans that finish from 11-20 earning hearty rewards as well.

You may recognize this as the "Swiss Tournament Style". This system has been used in tournaments around the world for Sports, Games, and much more. While the Tournaments may start with higher and lower skilled Clans facing off, as matches progress, this system is known to even out and result in more appropriate matches.

Rally Your Clan and Earn the Fabled Shadow Cloak

Band your allies together to bear the mark of your legend, a Shadow Cloak wreathed in smoke and starlight. As your Clan levels up based off your deeds and valor within the Cycle of Strife, Shadlow Cloaks are unlocked at set Ranks, growing in magnificence as your Clan gains momentum.

Tasks have also been simplified to make levelling easier. For instance, we've removed the Rite of Exile as a Clan Focus option as it was too unpredictable. Similarly, Contract tasks were reduced to match Vault Chest levels, which now requires fewer players while granting better rewards.

Carve through Akeba's Ordeal

We're adding a new way to earn Marks for Shadow Clans during the Cycle of Strife. Slay your way through Akeba's Ordeal, a four player Shadow Clan exclusive fight where you'll need to strike down two bosses to emerge triumphant.

Completing Akeba's Ordeal rewards Marks of Akeba, strengthening your Shadow Clan during the Cycle of Strife.

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New Legendary Gems

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Three new Legendary Gems arrive in this next update. Each can elevate your character to new heights of power. The below values for each gem reflect their power at Rank 10:

Haunt Coil (Five-Star Gem): When you deal damage, you have a chance to haunt the enemy for 6 seconds. Haunting an enemy while in Offensive Stance will cause them to take increased damage from you and haunting them while in Defensive Stance causes them to deal reduced damage to you. Additionally, haunted enemies will unleash blasts every 2 seconds, dealing damage to surrounding enemies. Enemies hit by multiple blasts within 2 seconds take reduced damage from subsequent hits. Cannot haunt the same enemy more often than once every 20 seconds.

Fading Nostrum (Two-Star Gem): When you take damage you become warded for 6 seconds, reducing the damage you take from continual damage effects and increasing your chance to Block projectiles. Cannot occur more often than once every 20 seconds.

Mountain Toe (One-Star Gem): Critical Resistance increased and Critical Hit Damage taken reduced.

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Familiar Improvements

Your most stalwart companion is receiving a whole set of improvements.

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Conversion Changes

After converting your Familiar, you can decide whether to keep one of the material familiars or the conversion result. This should reduce the risk of losing more powerful familiars through converting. This applies to Aberrant Conversation using Conversion Stones.

Conversion Output

There have been slight changes to what passives Aberrant Familiars receive when converting. To better match actual player demand, Aberrant Familiars will more often receive fewer Rare Passive Skills.

Developer's Note: Previously, during Normal Conversion, there was a high probability that an Aberrant Familiar would be generated with multiple Rare Passive Skills (e.g. five or six).

However, most of these Aberrant Familiars are not kept, but instead used as materials for Aberrant Conversion.

For this purpose, having fewer Rare Passive Skills is actually preferable: more Rare skills increase their market price, making them harder to sell, and become less useful as material for most players.

To address this issue and better balance market supply and demand, we have adjusted the probability distribution of Passive Skills on Aberrant Familiars generated from Normal Conversion.

This change does not affect the overall drop rate of Aberrant Familiars, only the distribution of their Passive Skills.

Improved Familiar Trading Rules

The Familiar Shop will now display the next time the wares refresh, making it a bit easier to plan. Within the first ten seconds after the store refreshes, purchases will go through a bidding process preventing players from instantly grabbing the lowest priced Familiars.

Additionally, the highest price that a Familiar with one Legendary Skill or less has been updated to make pricing more accurate, and easier to sell in turn. The freeze period following a Familiar trade has also been extended to 7 days.

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More Details to Come

Stay tuned-more information all the features coming with our next major update can be found in a blog coming on September 23. AS this is an early look, all information in this blog is subject to change.

Sharpen your scythes and your wits for the upcoming harvest.
-The Diablo Immortal Team

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Blizzard Entertainment Inc. published this content on September 19, 2025, and is solely responsible for the information contained herein. Distributed via Public Technologies (PUBT), unedited and unaltered, on September 19, 2025 at 16:00 UTC. If you believe the information included in the content is inaccurate or outdated and requires editing or removal, please contact us at [email protected]