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Blizzard Entertainment Inc.

01/29/2026 | Press release | Archived content

Dominate in new Multiplayer maps and modes

Gear up and focus in as the battle escalates with an incredible amount of free and premium content, starting when Call of Duty: Black Ops 7 Season 02 launches on Thursday, February 5 at 9 a.m. PT. The Multiplayer map pool expands with a huge selection of brand-new and returning favorites; a wide lineup of modes arrives throughout the season, led by returning favorites like Safeguard and Overdrive; and Ranked Play returns as the definitive competitive experience for Black Ops 7, launching with the same rules, modes, maps, and Loadout restrictions as the CDL.

Maps

Torment (Launch)

Brand-New, 6v6, Small-Sized

The tendrils have taken hold and blood rains from the sky in Torment, a new small-sized Multiplayer map. Atwood is at work here, attempting to extract C-link data, and created this "Torment"; a mix of David Mason's memories and fears. Guild crates and shipping containers hang suspended in the air and tangled up in the sprawling root system, while glimpses of a chemical staging lab, quarantine signs, and hazardous materials suggest that there may be more than meets the eye in this hellish place.

Scale the Bloodfalls and enter a portal into the Basin, a blood-soaked arena branching off toward other portals transporting Operators to the center. Ambush and flank enemies on the other side and use the map's plentiful cover points to defend against enemies attempting the same.

Sake (Launch)

Brand-New, 6v6, Medium-Sized

Fight now, celebrate later as Operators deploy to a Japanese sake factory in this mid-sized map featuring a Production facility, Depot, and Steaming Room. Visitors to the factory can learn about the brewing process through intricate Displays and within the Exhibit, with a Bar upstairs for thirsty patrons.

The various facilities are scattered across the open grounds, including a Loading Dock, an extensive Zen Garden, and a Roundabout entryway, creating pockets of conflict erupting throughout the map. Use your intel to pinpoint the hot zones and get in there to show them who's boss.

Nexus (Launch)

Brand-New, 6v6/2v2, Small-Sized

Battle erupts in David Mason's hallucination of a subzero testing facility where TVs with a red static signal are lodged into the ice. As Victoria Atwood tortures Mason's mind to extract his C-Link data, this twisted vision takes shape in his psyche.

Navigate the nearby Cells where prisoners are held or head into the Tunnel and Mine giving entry to the underground facility. The nearly symmetrical map features an outer perimeter that loops around the central operation; use the available inroads to move between here and the outer loop, cutting down enemy combatants along the way.

Slums (Launch)

Remaster, 6v6, Medium-Sized

The fan-favorite Slums Multiplayer map first seen in Black Ops 2 returns! Duke it out around the central Plaza, one of the most iconic Multiplayer map locations in the Black Ops series, adjacent to the infamous Electronics chokepoint providing cover in a tight space at a meeting point between the middle and bottom lanes.

Engage in fierce urban combat across Upper Street and Lower Street or take to the top lane and ambush enemies from the Garage and Shops. Highly regarded by both casual and competitive players, Slums offers a true test of skill, no matter what your playstyle.

Torque (Mid-Season)

Brand-New, 6v6, Medium-Sized

Get into a high-speed foot chase on this map that recalls The Battle of Los Angeles in Black Ops 2. Fight along the main road, using the stranded vehicles along the way for cover, while looking for Wall Jump opportunities across huge slabs of rubble and freeway twisting up into the air.

Enter the Acropolis National Bank to engage in close quarters combat or traverse the thin ledge behind it to access the slanted roadway with overturned vehicles acting as platforms to help jump across a gaping chasm. In this surreal landscape, anything goes. Be ready for it.

Cliff Town (Mid-Season)

Remaster, 6v6, Medium-Sized

Overlook is a tightly packed urban Multiplayer map, first seen in Black Ops 2 as "Yemen," now reimagined as a cliffside Avalon town while keeping the original map's legacy intact. Expect a blend of narrow alleys with elevated vantage points and tight chokepoints, rewarding both aggressive pushes and savvy positioning. Its central crevasse and surrounding structures create dynamic combat spaces where SMGs, ARs, and sniper lines overlap, making every flank and rooftop fight memorable.

Mission: Peak (Mid-Season)

Brand-New Skirmish Map, 20v20

Gear up for a brand-new 20v20 Skirmish map bringing more large-scale confrontations to Multiplayer. Work to claim High Value Sectors dotted throughout the narrow medieval streets with a central, snaking road to navigate across, watching for snipers nestled across the terracotta tile rooftops. Around half of the perimeter is waterlogged, offering aquatic opportunities courtesy of the available Tactical Rafts, small harbor, and fishery warehouses on the lower rocky ground, below the main medieval settlement where deadly house-to-house combat rages.

Grind (Mid-Season)

Returning from Black Ops 6, 6v6, Medium-Sized

First seen in Black Ops 2, the legendary skatepark returns with the Mid-Season update. Take the fight inside the park and pro shop, or head outdoors to the expansive skate bowl and halfpipe, where open sightlines and vertical movement create constant opportunities. Use ramps and elevation to outplay opponents, chain together stylish eliminations, and pull off highlight-worthy plays, especially as this map benefits from a variety of Wall Jump opportunities across areas you'd normally clamber through.

Firing Range (Mid-Season)

Returning from Black Ops 6, 6v6, Small-Sized

The classic Firing Range map returns in its Black Ops 6 form, entering the Black Ops 7 map pool with Wall Jumps available for the first time. Expect heavy crossfire along the central Road as Operators battle for control of key vantage points, including the Tower and the upper levels of the Shoot House and Garage. Moving targets glide along their tracks behind the Office and in several other locations, offering a brief distraction while setting up your next engagement. For a less direct approach, break away from the center and head down the Dirt Road, staying alert for ambushes as you pass the Storage unit on the way through.

Modes

Along with a wide variety of Playlists, Moshpits, and Party Games, Black Ops 7 Multiplayer has plenty of new and returning Modes to look forward to throughout Season 02:

Safeguard (Launch)

Returning Mode

In this high-tension game mode not seen in many years, teams alternate escorting a non-combative robot into enemy territory along a set path. Fight off enemies to reach the robot's destination near the defending team's spawn. At least one Operator must be near the robot for it to continue down its path.

The defending team must work together to prevent the robot from reaching its objective within the round time limit. Stall the attacking team by downing Operators near the robot, halting its forward progress, and by unleashing damaging attacks on the robot itself, forcing it to shut down and reboot as the clock keeps ticking.

Successfully escorting or pushing back the robot awards a point to the winning team. If both teams score a point, Overtime begins, adding 60 seconds to the clock. The team who escorts the robot to its objective in the shortest amount of time wins the match.

Overdrive (Launch)

Returning Mode

Kick into overdrive in this charged up twist on Team Deathmatch, where every elimination earns stars that unlock powerful abilities, with medal-worthy eliminations awarding additional stars, based on the following parameters:

  • Earn 1 star for Basic Eliminations.
  • Earn 2 stars for Core Medal Eliminations.
  • Earn 3 stars for completing Distinguished Medal Eliminations.

Earning stars also grants special Operator abilities, including the following:

  • 1 Star: Cognition Uplink: Increased perception to help you find your next target.
  • 3 Stars: Hyper Speed: Increased movement speed to reach your target faster.
  • 6 Stars: Ballistic Overdrive: Increased weapons handling to help you eliminate your target.

Acquiring all three buffs activates Overdrive, earning double the stars when eliminating enemies. If you get eliminated, or the elimination timer runs out, you'll start back at your base abilities. The first team to collect the maximum number of stars wins.

Luck Confirmed (LTM, In-Season)

New Mode

Feeling lucky? Collect Lucky Pouches dropped from friendlies or an enemy to earn a bonus +100 Score for yourself and your team. The first team to collect enough Lucky Pouches will win the match and be the most prosperous in this Lunar New Year-themed twist on the classic Kill Confirmed mode.

Solo Hearts Moshpit (LTM, In-Season)

New Moshpit

Attention single players only: Expect a Moshpit during the days around Valentine's Day especially for you, with respawn modes and a Party Size set to 1. All 6v6 maps will be available, with Team Deathmatch, Kill Confirmed, Domination, and Hardpoint in rotation.

Third Wheel Gunfight (LTM, In-Season)

Returning Mode

Who needs a date when you can grab your squad and dominate 3v3 with the return of Third Wheel Gunfight? The addition of an extra player on each side intensifies combat across the mode's smaller map sizes. Will you spread out, maximizing map coverage, or stick together like lovebirds, winning or losing it all together as one?

Gauntlet (Mid-Season)

New Mode

Flex your skillset in the new Gauntlet mode, challenging teams to vie for victory over five different game modes, played one after the other. The team with the best results across all five modes is declared champion.

Similar to the Pentathlon mode in Black Ops 6, two teams of six compete through a series of modes. The first team to reach the Score Limit wins. The modes in question are Team Deathmatch, Domination, Kill Confirmed, Hardpoint, and an additional [CLASSIFIED] mode. The mode changes every two minutes, and modes are chosen at random.

Infected (Mid-Season)

Returning Mode

Jump into this fan-favorite Party Game and face off against the undead or become one of them. Eliminated survivors become infected. Infect everyone or survive to the end to win.

For newcomers to the mode, a single player is randomly chosen to start as the infected following the match countdown. The infected player's goal is to eliminate the remaining survivors; for each takedown, the fallen Operator will then join the ranks of the infected, while the remaining survivors must work together to fight them off until the match timer runs out. But this time, there's a twist: when playing as an Infected, you can earn one of two Mutant Injection Scorestreaks to torment the Survivors. Become a Mangler or Disciple and cause some chaos.

Additional Loadout Content

Unholster the deadly Lockshot, acquire multiple targets, and take them all out one after the other with this new low-cost Scorestreak unlockable in the Mid-Season for use in Multiplayer and Zombies.

New Scorestreak

Scorestreak: Lockshot (Mid-Season)

Score: 450

Mastery Badges: Yes

A sleek smart pistol with 3 rounds that can lock onto multiple targets. A single trigger pull eliminates every locked target in quick succession. Unlock via Weekly Challenge.

Multiple enemy Operators in sight? No problem. With this smart gun in hand, you can bundle them up, fire, and hit all marked targets in the blink of an eye.

Overclock Abilities

  • Multi-Lock: Adds one round to the magazine, allowing you to lock onto one additional enemy.
  • Quick-Lock: Reduces enemy lock-on time.

Black Ops 7 Ranked Play (Launch)

The definitive Ranked Play experience returns for Black Ops 7! Compete using the same settings, maps, modes, and weapon restrictions as the Call of Duty League® to earn and progress your Rank and unlock exclusive Ranked rewards. Competition begins with the launch of Season.

Note: Read on, or consult the Competitive Settings Page of the Call of Duty League Website here, for the available Modes, Maps, Game Settings, and Restricted Items in this mode. In addition to Restricted Items listed on the Call of Duty League Website, any items not used by Pro players in CDL competition due to "Gentleman's Agreements" between players ("GAs") will be restricted in Ranked Play. This ensures that the Ranked Play experience matches what you see in official Black Ops 7 Call of Duty League competition as closely as possible.

Ranked Play: Overview

What exactly is Ranked Play?

  • Play Like the Pros: Play competitive 4x4 matches using the same settings, maps, and mode, and restrictions as the Call of Duty League.
  • Show Your Skill: Win 3 Placement Matches to receive a starting Rank and then earn SR (Skill Rating) after wins based on your performance to further progress your Rank. Losing matches deducts SR.
  • Earn Rewards: Unlock exclusive Ranked Play rewards as you reach new Ranks or career win milestones. Rewards include Rank Skins, Rank Camos, Blueprints, and additional Ranked Play rewards each season.

Ranked Play Access: To ensure that everyone competing in Ranked Play has a baseline experience with Multiplayer, all players must earn 50 Wins in Matchmade Multiplayer games to unlock access to Black Ops 7 Ranked Play. Wins earned before the start of Season 02 count towards unlocking the mode. Wins in Party Game and Limited Time Modes do not count towards this unlock requirement. Then you're ready to play.

Ranked Play Security Requirements

When Multiplayer Ranked Play launches in Season 02, RICOCHET Anti-Cheat™ will require a stronger form of Remote Attestation for PC players, in partnership with Microsoft. This extra layer of protection sets a new standard for Ranked Play, building on our existing TPM 2.0 and Secure Boot requirements.

If you're a PC player and need more information about security requirements, click here.

Placement Matches

How you earn your starting Rank has changed in Black Ops 7 Ranked Play with the addition of Placement Matches! Placement Matches get you into higher Ranks significantly faster than in Black Ops 6 and make starting your Ranked Play career easier than ever. Players start Unranked and must win three Placement Matches to receive a starting Rank. After each Placement Match Win, your Minimum Starting Rank will update to show a projection of where you're expected to place. Win three Placement Matches to receive your starting Rank and begin your climb!

SR (Skill Rating)

When you receive a starting Rank, you'll also receive a starting SR (Skill Rating) number. Your SR directly corresponds to your Rank and Tier:

  • Win to Earn SR: Earn SR after each Ranked Play win - the amount you receive is directly related to your performance in the match relative to the skill of the other players, your team's margin of victory.
  • How SR is Calculated: If you're seeing large SR gains after wins, it's a good indicator that the Skill Rating system considers you to currently be a lower Rank than you deserve to be based on your recent performances. Continue to win matches to increase your SR and climb towards promotion into higher Ranks.
  • SR Losses: When you lose in Ranked Play, you'll also lose SR. This is similarly determined by your performance and the other match factors outlined above.
  • Loss Forgiveness: Occasionally, an SR Loss will be forgiven to minimize frustration and ensure a fair playing field:
    • New Season Protection: Your first three Losses of the Season won't result in SR Losses (kicks in after Placement Matches).
    • Rank Up Protection: If you get promoted into a higher Rank, your first 3 Losses in that new Rank won't result in SR Losses.
    • Daily Loss Protection: Your first Loss of the Day won't result in a SR loss.
    • Matchmade Teammate Quit: To reduce the frustration of having to play shorthanded, you will not lose SR if you lose a match where a matchmade teammate quit while the match was in progress. This does not apply if a player in your party quits, however.
    • Matchmade Teammate Rejoined: Your SR Loss is reduced in the case that a matchmade teammate quits but then rejoins the match later.

Ranks

Ranking System: Your SR directly corresponds to a Rank and Tier. Continue to win matches to increase your SR and work towards promotion into higher Ranks and Tiers:

  • Bronze
    • Bronze I: 0 SR | Bronze II: 300 SR | Bronze III: 600 SR
  • Silver
    • Silver I: 900 SR | Silver II: 1300 SR | Silver III: 1700 SR
  • Gold
    • Gold I: 2100 SR | Gold II: 2600 SR | Gold III: 3100 SR
  • Platinum
    • Platinum I: 3600 SR | Platinum II: 4200 SR | Platinum III: 4800 SR
  • Diamond
    • Diamond I: 5400 SR | Diamond II: 6100 SR | Diamond III: 6800 SR
  • Crimson
    • Crimson I: 7500 SR | Crimson II: 8300 SR | Crimson III: 9100 SR
  • Iridescent
    • 10,000 SR+

Top 250 Rank: Only the best of the best will claim a spot in the highest Rank: Top 250. Here players who've reached 10,000 SR (Iridescent Rank) are ranked by their current SR from #1-250. All Ranked players can follow along the battle for Top 250 #1 Overall via the Top 250 Leaderboard accessible via the Ranked Play menu. Active CDL Pros and CDL Broadcast Talent are visually called out in the Leaderboard with info cards so it's easy to keep track of your favorite players and personalities over the course of the Season.

Hot Streak Flames: Win three matches in a row to earn a flaming Rank, which your teammates and rivals can see as one indication of your impressive skills! Continue winning to progress the Hot Streak Flames. Flames expire after a loss or after 72 hours.

Your Rank Each Season: Each Season of Ranked Play is its own skill journey and depending on your Rank you'll need to re-place at the start of a new Season:

  • Bronze, Silver, and Gold Players: Your Rank and SR are not impacted at the start of a new Season, and you can continue where you left off at the end of the previous Season.
  • Platinum+ Players: You must win one Placement Match to get placed into a Rank and start the new Season.

Competitive Integrity Solo & Duo Parties Only in Higher Ranks: To ensure a fair playing field for players in the Top 250 and highest Ranks, only parties of 1-2 players will be allowed to form in Crimson Rank or above. Players in Diamond Rank or below will continue to be able to form 1-4 player parties as long as they fit within the Party Skill Restrictions:

  • Crimson Rank and Above: Can only form 1-2 player parties. Can only form parties with players within 1 Rank.
  • Diamond Rank: Can only form parties with players within 2 Ranks.
  • Bronze-Platinum Rank: No Party Skill Restrictions.
  • 4-Player Parties: Can form Ranked parties with any combination of Ranks as long as all players are Diamond Rank or below. Party will matchmake based on the highest Rank in the party.

Map and Mode Veto: Before each Ranked match, three map and mode combinations are presented in the Lobby and Ranked Play teams can vote to veto one of the presented options. After both teams make their veto pick, the remaining option is selected. If both teams veto the same option, the match's map/mode will be randomly selected out of the two non-vetoed options.

Forfeit: Vote with your team to end a match early if your team is getting blown out, or you've lost a teammate. All teammates must vote for the Forfeit. Forfeited matches count as a standard loss and do not result in SR penalties or suspensions. Forfeit becomes available in the Options Menu at a designated point in each mode:

  • Hardpoint: Winning Team reaches 100 Points
  • Overload: After the First Round
  • Search & Destroy: After the Third Round

Rules and Restrictions Overview

It's important you understand the ruleset of Ranked Play before you challenge the best Call of Duty players to a match or two:

  • Loadout and Restrictions: All Loadout content is unlocked in Ranked Play to ensure a fair playing field. Some items are restricted based on CDL rules and "Gentleman's Agreements" ("GAs") as decided by the CDL Pro player community:
    • Weapons: Only Assault Rifles, SMGs, Pistols, and Melee are allowed in Ranked Play. Snipers can be used in Search & Destroy but are restricted in Hardpoint and Overload. Individual Weapons in each of the above Weapon Classes are also restricted based on CDL Rules and "GAs".
    • Attachments: Many Weapon Attachments are restricted in Ranked Play and cannot be used. You may bring a Weapon Builds with restricted Attachments into your Ranked Play Loadouts, but the problematic Attachment will be flagged and removed if you try to use it in-game.
    • Equipment, Field Upgrades, Perks & Scorestreaks: Individual Loadout and Scorestreak item types are also restricted for use in Ranked Play based on CDL Rules and "GAs."
    • Wildcards: Only the Perk Greed Wildcard is currently allowed in Ranked Play according to CDL Rules and "GAs." All other Wildcards are restricted.
    • Perk Combat Specialties: Core and Hybrid Perk Specialties are not used in Ranked Play and will not activate.
    • Overclocks: Overclocks are not used in Ranked Play.
  • Friendly Fire: Watch where you're aiming! Friendly fire is enabled in Ranked Play.
  • Suspensions and Penalties: Disconnecting from matches, friendly fire, and inactivity will incur SR Penalties and Suspensions.

Ranked Play: Available Maps and Modes

It's important to know the available weaponry and Equipment you're able to use in Ranked Play at launch, as well as the confirmed maps and modes:

  • Available Maps: Blackheart, Colossus, Den, Exposure, Raid, Scar.
  • Available Modes: Hardpoint, Overload, Search & Destroy.

For granular detail on exact settings for the Ranked Play Modes, check the Game Settings section of the Competitive Settings Page of the Call of Duty League Website here,

Ranked Play Rewards

There are three types of rewards to earn for playing Black Ops 7 Ranked Play:

  • Rank Skins: Show off your Rank wherever you play! Instantly unlock a set of Male and Female Home and Away Competitor Skins when you are placed in or reach Gold Rank and higher.
  • Win Challenges: Win Ranked matches to reach Career Win milestones and unlock a variety of rewards including the "BO7 Ranked Competitor" Skin, "Pro Issue M15 Mod 0" Blueprint, Win Tracker Gunscreen, and more.
  • Seasonal Rewards: Each new Ranked Play Season in Black Ops 7 will introduce additional Rank Camos to earn during that Season only, as well as additional Weapon Blueprint, Calling Card, and additional rewards.

Ranked Play Career: Win Challenges and Rewards

The following rewards are available as you continue to rack up Wins across all Ranked Play Seasons:

  • 3 Wins: "2035 Competitor" Emblem
  • 10 Wins: "BO7 Ranked Competitor" Operator Skins (four separate Skins, Home Male and Female, Away Male and Female).
  • 20 Wins: "Pro Issue M15 MOD 0" Assault Rifle Blueprint
  • 30 Wins: "Win Streak Tracker" Gun Screen
  • 40 Wins: "Main Stage" Loading Screen
  • 50 Wins: "50 Ranked Wins" Weapon Camo
  • 100 Wins: "100 Ranked Wins" Weapon Charm
  • 250 Wins: "250 Ranked Wins" Large Decal
  • 500 Wins: "500 Ranked Wins" Animated Calling Card
  • 1000 Wins: "1000 Ranked Wins" Animated Emblem and "1000 Win Knife" Knife Blueprint

Ranked Play Career: Rank Skins

The following Operator Skin rewards are available across all Ranked Play Seasons. The reward Skins include four different Skins (Home Male and Female and Away Male and Female), and are awarded when you are placed in or reach each designated Rank:

  • Reach Gold Rank: Gold Competitor (4x Skins)
  • Reach Platinum Rank: Platinum Competitor (4x Skins)
  • Reach Diamond Rank: Diamond Competitor (4x Skins)
  • Reach Crimson Rank: Crimson Competitor (4x Skins)
  • Reach Iridescent Rank: Iridescent Competitor (4x Skins)

Additionally, players who finish a Season in the Top 250 Rank will receive a set of Top 250 Competitor Skins, with the player who finishes 1st overall in the Season being the only individual player that Season to receive the most exclusive and hard-fought Skin available in Call of Duty:

  • Finish a Season in the Top 250 Rank: Top 250 Competitor (4x Skins)
  • Finish a Season at Top 250 #1 Overall: Top 250 Champion (4x Skins)

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Blizzard Entertainment Inc. published this content on January 29, 2026, and is solely responsible for the information contained herein. Distributed via Public Technologies (PUBT), unedited and unaltered, on February 05, 2026 at 20:08 UTC. If you believe the information included in the content is inaccurate or outdated and requires editing or removal, please contact us at [email protected]